You can complete this at any time before Chapter 11 ends. First, complete the “Premeditated Malpractice” side mission, which starts in Chapter 6. Final Regenerationĭiscover the Hunter’s origins. Keeper of the Faithįinish Chapter 11: Alternate Solutions. Wreckage – Finish Chapter 9: Dead on Arrival. Greenhouse Effectįinish Chapter 6: Environmental Hazards. True Believerįinish Chapter 5: Lethal Devotion. Cannon Fodderįinish Chapter 4: Obliteration Imminent. All Systems Goįinish Chapter 3: Course Correction. Welcome Aboardįinish Chapter 2: Intensive Care. Here’s how to get all the Trophies/Achievements in the Dead Space remake. Many will be familiar to fans of the original, but there’s plenty of new content here as well. However, there are enough collectibles, side missions and challenges to complete to get all the Trophies/Achievements, if that’s your thing. If you’re looking to finish the story, it can take about 12 hours or so. It's Dead Space's version of the "HCE Magnum," "Gravity Gun," or "Lancer-Chainsaw." I just don't feel like I'm playing Dead Space unless I have a Plasma Cutter set to horizontal and pre-aimed at knee-height.As a remake of Visceral Games’ 2008 survival horror classic, Motive’s Dead Space remake is a pretty meaty experience. But it definitely impacted my enjoyment of the game.Īfter the first 2 games, I felt like the Plasma Cutter was the defining feature of the Dead Space series. Now maybe this was done on purpose to force the player to play "Engineer" and build a more effective weapon or maybe the developers were trying to steer away from how the previous two titles were treated as "one-gun-challenge" campaigns. Later in the campaign (and on "new game +" play-throughs), you can outfit the gun with enough +3 Damage, +3 ROF, and +3 Reload circuits that it borders on "overpowered." But this doesn't change the fact that the Plasma Cutter feels bad in the early chapters. The quick enemies plus the lack of "stagger"-effects also makes the Plasma Cutter feel worse in DS3. The workbench system in Dead Space 3 really ruined how the Plasma Cutter feels as a starter-weapon because you are no longer able to push your first 5-7 Power Nodes to pump its damage in the early chapters of the game.
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